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Jun 2

myedol:

Analog Interactive Installation  is an installation made of a helium-inflated sphere trapped inside a small room that’s spiked with dozens of protruding charcoal pieces which scrape the edges of the gallery wall as participants push, toss, and otherwise manipulate it.

by Karina Smigla-Bobinski

Watch:

Jun 2
Diablo 3 Pinata. by *drowtales
And now you get to do it again and again and again and again and ag-

Diablo 3 Pinata. by *drowtales

And now you get to do it again and again and again and again and ag-

Jun 2

Have a Nice Summer

I’ve recently reduced my hours per week, at work, from approximately 60 to a much more reasonable 30. I really didn’t have the time for myself, (or anyone else…) and for my projects, that I really needed to get the sense of improvement and progress. I was getting just a tiny bit crazier than usual.

Writing is going fairly well - I am enjoying the classes and I’m lucky because the group is a bunch of really great people who really take the time to nitpick the little things. Which I kind of need - that real honest critique (that really helps me improve) that I can’t ever quite get on my artwork. And that art… I try! Even asking specifically for critiques on deviantART is really mostly miss - especially because I am not a ‘popular’ artist due to my lack of fan art, or focusing on the latest trends of what the masses want to see.

Sometimes I am lucky and do get a few non-commital, though not-so-very-helpful comments. Some are nice, the “Cute!”, “Nice!”, and other pleasantries. And, naturally, I get those super-helpful comments like the highschool yearbook equivalent of have a great summer — “Wow, keep up the good work!” The kind of comments from people that sort of find what you’re doing to be interesting, but don’t actually care at all about being helpful.

But then, it’s hard to find people like that and it’s not really fair to expect other people to care about what I do - they don’t know me, they don’t know about what I do (not really), and they have their own hobbies and dreams that come first. That’s understandable.

The other part of this thing is making money of off my work - even at conventions (which are a whole other game all on their own) the popular stuff is what sells. Most original work does not sell as well as the recognizable work, but how does one become popular, make a decent living off their creations?

I guess that’s the question.

And the only real answer is, “Get back to work.”

Jun 2
atavus:

Keep your friends close and your enemies on limited profile

atavus:

Keep your friends close and your enemies on limited profile

Jun 1

sekra:

Wow, Tony. He’s only going to get milk.

Jun 1

oliphillips:

Scrambled Videogame Characters

by laura vidal

visual-poetry:

“xml-svg code” by karin sander

explore-blog:

Helveticards – brilliant minimalist playing cards for design nerds, a fine addition to these creative playing card decks.

explore-blog:

Helveticards – brilliant minimalist playing cards for design nerds, a fine addition to these creative playing card decks.

(Source: )

designersof:

Clean Design.

designersof:

Clean Design.

ruineshumaines:

Philippe Ramette